package enums.monster
{
	
	/**
	 * 怪物情报界面导航栏ScreenName枚举
	 * @author £iang
	 * 
	 */	
	public class MonsterNavigatorScreenName
	{
		//-----------------------------
		// variables
		//-----------------------------
		
		/** 空Screen */
		public static const NONE:String = "noneScreen";
		/** 大型怪物情报Screen */
		public static const LARGE_MONSTER_SCREEN:String = "largeMonsterScreen";
		/** 小型怪物情报Screen */
		public static const SMALL_MONSTER_SCREEN:String = "smallMonsterScreen";
		//-----------------------------
		// properties
		//-----------------------------
		
		//-----------------------------
		// setter&getter
		//-----------------------------
		
		//-----------------------------
		// methods
		//-----------------------------
		
		//-----------------------------
		// events
		//-----------------------------
		
		//-----------------------------
		// dispose
		//-----------------------------
		
		//-----------------------------
		// construction
		//-----------------------------
		
		/**
		 * 构造函数
		 *
		 */
		public function MonsterNavigatorScreenName()
		{
		}
	}
}